#pragma once
#include "SelectionTool.h"


class SelectionTool_RectSlot :
	public SelectionTool
{
public:
	SelectionTool_RectSlot(Handle(AIS_InteractiveContext) theContext);

	~SelectionTool_RectSlot(){}

	virtual void Initialize(Handle(SelectMgr_Filter) filter);
	virtual void Move(const Standard_Integer& x, const Standard_Integer&  y, const Handle(V3d_View)& myView);
	virtual void Pick(const Standard_Integer& x, const Standard_Integer&  y, const Handle(V3d_View)& myView);

protected:



};

